4-Card Majors
RMS = Responder's (original) Major Suit 1 - 1 - 2 - 2 RMS. OmS = Opener's (original) minor Suit, OS = Opener's (original) Suit RmS = Responders (original) minor Suit, RS = Responders (original) Suit. = either heart OR spade. = either diamond OR club. 1 - 1 = 1 - 1 Major OR 1 - 1 Major. 1 - 2 = 1 - raise OR 1 - raise. GF = Game Force NF = Not Forcing This page is a bidding summary for a 4-Card Majors system. For more details, see Bridge-tips.co.il. In particular, the linked page starts with 7 reasons why you should play 4CM. The following are bids to open when in 1st or 2nd seat. In 3rd or 4th seat, more leeway is available. Opening a 4CM requires a strong 4-card suit, typically 3 of the top 5 honors, though in later positions or if really hard-pressed for a good bid, AKxx or AQ9x is okay. Otherwise (and with no 5-card suit), open a 3-4 card minor. With a 5-card minor and 4CM, bid the minor. Any 1-level suit opening shows 11-20 HCP and did not open 1N because of not being in the range or being unbalanced. Despite the name of this system, responder is required to first assume that partner has opened a 5-card major and support with any 3 cards. If a minor is opened, assume it is 4 cards though it may be 3 (e.g.: if 4=4=3=2 or 4=4=2=3). With 4=3=3=3 or 3=4=3=3 open 1. With 4=4=1=4, open 1. With any other 4-4-4-1, open 1. With two 5-card suits, open the higher on except 5-5 blacks, then open 1 if
With a strong heart suit:
2 = game-forcing opening; if balanced, 22-24 or 27-28 HCP>
In 4th seat, all bids above 2 show opening strength+.
Responses:1-level
1N = 6-10 HCP. Denies a good 4-card major. 2-level:
Single raise = 7-10 points, 3+ card support. 2N Jump:
2 response then 3 of the suit = 6-7 cards, 9-11 HCP. 1N response then 3 of the suit = 6-7 cards and <9 HCP. Jump-Shift: (17+ HCP) followed by...
2. raise of opener = 4-card support for opener's suit. 3. notrump = 5-3-3-2 Jumps to 3 Level:
2. 1 - (P) - 3 OR 1 - (P) -3 = splinter in the suit bid.
4. 3N = 15-17 HCP, balanced Responses to Weak-Two:
2. 2N = feature asking 3. raise = NF 4. 3N = to play. Responses to 2:
New suit = 5+ length, 7+ HCP, at least one A or K. 3 = semi-solid 6+ suit. 2N = 2 kings, balanced, no 5-card suit, 7-9± HCP Responses to 3-level preempt:
3N = to play. Responses to 1N:
Smolen. Jacoby Transfers. If followed by a new suit = GF; followed by 4N = quantitative (16± HCP) 2 = minor suit stayman = GF 2N = 9 HCP or 8 HCP with strong 5-card suit, balanced. 3 = invitational, 6-card suit 3 = slam invitational with broken 6-card suit Gerber Texas Transfers. If followed by 4N = Roman Key Card Blackwood. Opener's 2nd Bid:After 1-level response:
2. 2N = 18-19 HCP, bal. 3. 3N = solid minor & stoppers in the unbid suits. 4. Opener's rebid of his 1-level suit = 6+ card suit (normally). 5. Jump rebid of 1-level suit = 15-17 HCP, 7.5-8 winning tricks. 6. Non-jump raise = 13-15 points. 4+ support or 3-card support & singleton/void. 7. Jump-shift = 18+ HCP 8. Reverse = 17+ HCP, 1-round force. 9. Jump-Reverse = 4+ card support, GF, singleton in suit bid. 10. Double jump-reverse = 4+ card support, GF, void in suit bid. 11. Single raise = 13-15 points, 3+ support (with 3, a side singleton or void) 12. Double raise = 16-18 and 4+ card support. 13. Jump to game in RMS = 4+ support, 19-20 points, no singletons or void. After 2-level response:
2. 3N = 18-19 HCP, balanced 3. Rebid OS = 6-card suit (usually), forcing. 4. Rebid of a new suit = forcing 5. Jump in a new suit = splinter with 4+ support 6. Reverse or a new suit at 3 level = GF 7. Raise to 3 level = extras, forcing to 4 level or 3N. After a 1N response to opener's 1:
2N = 17-18 balanced 3N = 19 balanced New lower ranking suits are not forcing, 11-18 HCP. Reverse = 1-round force Jump rebid = invitational. Jump shift = GF After a 2N GF response:
Jump in new suit other than clubs = natural, slam invitational 2-suiter. 4N = natural Jump to 4 - Gerber. Opener's suit = agreed. Rebid of OS (major) = 6+ card suit, GF Responder's Rebid:After a 1-level response:
2N = 11-12 HCP 3N = 13-15 HCP 2 RS = 6-9 HCP, 6-card suit Jump to 3 RS = 10-11 HCP, 6-card suit, NF Bid 4th suit then bid 3 RS = forcing. New suit by responder = forcing except after 1N. Return to 2 OMS = 6-9 HCP, 2-card support. Jump preference to OMS = invitational, 3-card support, NF. Jump pref. to OmS = invitational, 4+ card support, NF. Bid 4th suit then bid opener's 1st/2nd suit at 3 level = forcing. Jump in lower ranking suit = invitational. Bid 4th suit then bid lower ranking suit = forcing After a 2-level response:
2N = 11-12 HCP, NF. 3N = 13-15 HCP. Return to OMS at 2 level = 3-card support, 11-12 points, NF Jump preference to OMS = 4-card support, 13-15 points, GF. Jump to 4 of OMS = 4-card support, 12-15 HCP 4th suit at 3 level = forcing to 4 of the suit or 3NT. |